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<oembed><version>1.0</version><provider_name>ITX Corp.</provider_name><provider_url>https://itx.com</provider_url><author_name>ITX</author_name><author_url>https://itx.com/author/itx/</author_url><title>ITX Product Momentum Podcast &#x2013; Episode 14: Taking Product Design Beyond Today&#x2019;s Conventions - ITX Corp.</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="zz4vqrLv92"&gt;&lt;a href="https://itx.com/blog/itx-product-momentum-podcast-episode-14-taking-product-design-beyond-todays-conventions/"&gt;ITX Product Momentum Podcast &#x2013; Episode 14: Taking Product Design Beyond Today&#x2019;s Conventions&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://itx.com/blog/itx-product-momentum-podcast-episode-14-taking-product-design-beyond-todays-conventions/embed/#?secret=zz4vqrLv92" width="600" height="338" title="&#x201C;ITX Product Momentum Podcast &#x2013; Episode 14: Taking Product Design Beyond Today&#x2019;s Conventions&#x201D; &#x2014; ITX Corp." data-secret="zz4vqrLv92" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><thumbnail_url>https://itx.com/wp-content/uploads/2020/08/blog-image-beyond-conventions-05-01.png</thumbnail_url><thumbnail_width>659</thumbnail_width><thumbnail_height>391</thumbnail_height><description>The common understanding is that to be successful in today&#x2019;s digital environment designers need to solve problems while building products that people want and need to use. While that may be the core of it, it&#x2019;s only the core. There&#x2019;s so much more to it. When we talk about interaction design, designing software products, and today&#x2019;s rapidly emerging next-gen experiences, designers now need to think about what it means to learn, to adapt, and to change. In this episode, Sean and Joe chat with Tim Wood. Tim wears a couple hats these days, one as Professor of Industrial Design and Interactive Design at Rochester Institute of Technology (RIT), the other as Design and User Experience Innovation Lead at Corning Inc. Playing in both sandboxes gives Tim the opportunity to engage in the private sector while peering beyond the horizon through the lens of higher education.</description></oembed>
